![]() Most TOs fall somewhere in the middle, with four or five tiers being common at tournaments. You could have one tier per team if you really wanted to, although that is likely to be seen as excessive. The other extreme is to have a significant number of tiers in an attempt to make all teams viable. ![]() The thinking was that there wasn’t enough data to be able to accurately tier the races and so they put everyone on an even keel. This was the approach taken by the NAF Championship, the English major, for the first tournament that was run after the Second Season box set was released. It is possible to have no tiering at all and allow all teams the same upgrades (or lack thereof). In Games Workshop’s Matched Play Guide ( only available on their website) they make a suggestion about how you can give additional skills to each tier based on a points system. The lower tiered teams are usually given more skills, money or star player access to make it a bit more of an even playing field amongst teams of different tiers. Traditionally tournament organisers (TOs) have used tiering at events to allow coaches to take a few extra skills to make playing them more enjoyable at tournaments. ![]() Tier 3: Goblin, Halfling, Ogre, Snotling How should I tier an event? Tier 2: Black Orc, Chaos Chosen, Chaos Renegades, Elven Union, Human, Imperial Nobility, Khorne, Necromantic Horror, Nurgle, Old World Alliance, Orc, Tomb King, Vampire Tier 1: Amazon, Chaos Dwarf, Dark Elf, Dwarf, High Elf, Lizardmen, Norse, Shambling Undead, Skaven, Underworld Denizen, Wood Elf It is important to note that some of these have been changed since the release of the rulebook or relevant Spike! Magazine. The latest tiering can be found in their bi-annual Designer’s Commentary which is available on Games Workshop’s website and as of November 2023 lists the tiers as below. Tier 2 teams require a bit more experience to coach and Tier 3 is the “stunty” teams – which are generally considered the hardest teams to master. ![]() Tier 1 contains the strongest teams in the game which are generally more forgiving and more likely to win games. This has been expanded in Spike! Magazines with releases of new teams and a full list of the official tiers is below. In the Blood Bowl: Second Season box set released in 2020, Games Workshop introduced their official tiering. Each team has their own unique strengths, weaknesses and playstyle (some have more strengths than weaknesses, and some will have more weaknesses than strengths). It should be obvious from looking at the rosters for each of the different teams in Blood Bowl, they are not all created equal. ![]()
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